Navrhovanie hier s využitím digitálnych zručností ako súčasť výučbového procesu vo výtvarnej edukácii
Designing Games Through Digital Skills as Part of the Learning Process
in Art Education
Fulltext (.pdf)
Autori/ Authors: Anabela Sládek
In: Studia Scientifica Facultatis Paedagogicae Universitas Catholica Ružomberok
ISSN: 1336-2232
Ročník/ Volume: XXIV.
Číslo/ Issue: 5
Strany/ Page Range: 28-36
Rok vydania/ Publication Year: 2025
Jazyk/ Language: Slovak
Vydavateľ/ Publisher: VERBUM – vydavateľstvo Katolíckej univerzity v Ružomberku
Abstrakt/ Abstract: The paper explores the process and integration of game design in education through a visual communication course designed for prospective art educators. Teachers find themselves in the role of creators of their own didactic tools and worksheets in the nowadays-preferred project-based learning, where the quality of visual design is playing a key role for a successful gamification process in teaching. The article summarizes the theoretical background of the topic and reflects on the process of game creation and design by art education students in a visual communication course. It includes a questionnaire that analyses students' views for their integration into their future teaching practice.
Kľúčové slová/ Keywords: The game. Gamification. Play in teaching. Art making. Art education. Digital media. Creative approaches in teaching. Visual communication.
Citácia/ How to cite:
SLÁDEK, Anabela, 2025. Navrhovanie hier s využitím digitálnych zručností ako súčasť výučbového procesu vo výtvarnej edukácii. Studia Scientifica Facultatis Paedagogicae Universitas Catholica Ružomberok. Online. Roč. XXIV., č. 5, s. 28-36. ISSN 1336-2232. Dostupné na:
Toto dielo je publikované pod/ This work is licensed under a Creative Commons Attribution 4.0 International License.


